Presentations
At the beginning of the project related work was presented in order to provide a broad overview about the subject and the projects topic.
- Caustics and Godrays (Sources: click here)
- Swarmbehavior
- Level of Detail (LoD)
- L-Systems (Sources and helpful links: click here)
- Ogre3D
- Oculus Rift
- Kinect
In Addition some the following papers were given:
On the 18th of June we presented our intermediate result at the ZMT.
Articles
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We are using the Game Engine "Ogre3D". Below you will find a document which compares the Ogre3D Game Engine with the most commonly used.
- Comparison of commonly used Game Engines (Ogre3D, C4, Unreal Engine, Unity3D)