News

Jun 2016: Radio Bremen visits our lab to film the works of the Creative Unit "Intra-Operative Information" for a news magazine on the local TV station.

May 16, 2016: Patrick Lange was honored with the SIGSIM Best PhD Award at the ACM SIGSIM PADS Conference 2016.

Jun 19-21, 2015: G. Zachmann gives invited talk at the DAAD-Stipendiatentreffen in Bremen, Germany.

Dec 08-10, 2014: ICAT-EGVE 2014 and EuroVR 2014 conferences at the University of Bremen organized by G. Zachmann.

Sep 25-26, 2014: GI VR/AR 2014 conference at the University of Bremen organized by G. Zachmann.

Sep 24-25, 2014: VRIPHYS 2014 conference at the University of Bremen organized by G. Zachmann .

Feb 4, 2014: G. Zachmann gives invited talk on Interaction Metaphors for Collaborative 3D Environments at Learntec.

Jan 2014: G. Zachmann got invited to be a Member of the Review Panel in the Human Brain Project for the Competitive Call for additional project partners

Nov 2013: Invited Talk at the "Cheffrühstück 2013"

Oct 2013: Dissertation of Rene Weller published in the Springer Series on Touch and Haptic Systems.

Jun 2013: G. Zachmann participated in the Dagstuhl Seminar Virtual Realities (13241)

Jun 2013: Haptic and hand tracking demos at the OpenCampus.

Jun 2013: Invited talk at Symposium für Virtualität und Interaktion 2013 in Heidelberg by Rene Weller.

Apr 2013: Rene Weller was honored with the EuroHaptics Ph.D Award at the IEEE World Haptics Conference 2013.

Jan 2013: Talk at the graduation ceremony of the University of Bremen by Rene Weller.

Oct 2012: Invited Talk by G. Zachmann at the DLR VROOS Workshop Servicing im Weltraum -- Interaktive VR-Technologien zum On-Orbit Servicing in Oberpfaffenhofen, Munich, Germany.

Oct 2012: Daniel Mohr earned his doctorate in the field of vision-based pose estimation.

Sept 2012: G. Zachmann: Keynote Talk at ICEC 2012, 11th International Conference on Entertainment Computing.

Sep 2012: "Best Paper Award" at GI VR/AR Workshop in Düsseldorf.

Sep 2012: Rene Weller earned his doctorate in the field of collision detection.

Aug 2012: GI-VRAR-Calendar 2013 is available!

Welcome

The computer graphics group at University of Bremen carries out fundamental and applied research in visual computing. Visual computing comprises image generation, including modeling and simulation, as well as image understanding, based on diverse disciplines such as mathematics, computer science, and others.

Here is a one-page poster showing some of our research areas.

Our areas of expertise are in diverse areas of visual computing such as geometric algorithms, acceleration data structures for geometric queries (e.g., proximity and ray queries), collision detection and handling, point clouds, interaction in virtual environments, and marker-less articulated object tracking (in particular, hand tracking). We put particular emphasis on comprehensive analysis, task-specific mathematical modeling, design of very efficient algorithms, robust and high-speed implementations, and thorough evaluation of our solutions.

Application areas we are interested in are virtual prototyping, computational medicine, robotics, entertainment, manufacturing industries, and others.

In addition to our research efforts, we aspire to prepare students on both the undergradate and the graduate levels to be among the best practitioners, managers, and leaders of applied visual computing. Students can work in our labs or research projects developing their graphics skills, techniques, concepts, and management ability through individual and team-based projects.

teapot teapot teapot teapot teapot teapot