Copyright © 1997 by Rikk Carey and Gavin Bell

Appendix F
Recommended Reading

This appendix lists several recommended resources for VRML.

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The following books provide an excellent background on computer graphics:

  • Computer Graphics Principles and Practice by J. D. Foley, A. van Dam, S. Feiner, and J. F. Hughes (Addison-Wesley, 1990)
  • OpenGL Programming Guide by Mason Woo, Jackie Neider, and Tom Davis (Addison-Wesley, 1997)
  • The Inventor Mentor by Josie Wernecke (Addison-Wesley, 1994)
  • The following books provide complementary reading on VRML:

  • The VRML Handbook by Jed Hartman and Josie Wernecke (Addison-Wesley, 1996)
  • The VRML Sourcebook by Andrea Ames, David R. Nadeau, and John L. Moreland (Wiley Computer Publishing, 1996)
  • Teach Yourself VRML 2.0 in 21 Days by Chris Marrin and Bruce Campbell (Macmillan Computer Publishing, 1997)
  • The following books provide general information on the WWW and the Internet:

  • How to Set Up and Maintain a Web Site by Lincoln D. Stein (Addison-Wesley, 1997)
  • Web Weaving: Designing and Managing an Effective Web Site by Eric Tilton, Carl Steadman, and Tyler Jones (Addison-Wesley, 1996)
  • HTML for the World Wide Web: Visual Quickstart Guide by Elizabeth Castro (Peachpit Press, 1996)
  • HTML 3: Electronic Publishing on the World Wide Web by Dave Raggett, Jenny Lam, and Ian Alexander (Addison-Wesley, 1996)
  • Java in a Nutshell by David Flanagan (O'Reilly and Associates, Inc., 1996)
  • The Java Series of books (Addison-Wesley, 1996), http://www.aw.com/com/cp/javaseries.html
  • JavaScript for the World Wide Web: Visual Quickstart Guide by Ted Gesing and Jeremy Schneider (Peachpit Press, 1996)
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