Extensible 3D (X3D) language bindings
Part 1:  ECMAScript

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cube 3 Definitions

For the purposes of this document, the terms and definitions given in parts 1 and 2 of ISO/IEC 19775 and the following apply.

3.1
auxiliary object

Any array placeholder object that is required by the various service requests defined in this part of ISO/IEC 19777

3.2
built-in object

any object supplied by an ECMAScript implementation, independent of the host environment, which is present at the start of the execution of an ECMAScript program

[ISO/IEC 16262]

3.2
Host Object

Any object supplied by the host environment to complete the execution environment of ECMAScript

[ISO/IEC 16262]

3.1
Native Object

any object supplied by an ECMAScript implementation independent of the host environment

[ISO/IEC 16262]