CUniformWidget Class Reference

Widget for manipulating IUniformState. More...

#include <uniformwidget.h>

List of all members.

Public Slots

void updateUniformList (void)
 Forces the widget to update its content with the values and uniforms currently stored in the bound IUniformState object.

Public Member Functions

 CUniformWidget (IUniformState *us)
 Constructs a CUniformWidget bound to a IUniformState object.
virtual ~CUniformWidget (void)
 Destructor.


Detailed Description

Widget for manipulating IUniformState.

This is the user interface for the IUniformState interface. It show the active uniforms in the IUniformState object and allows manipulation if those values. This widgets supports vectors of type boolean, integer and float with up to four components. In addition it supports float matrix maninipulation for up to 4x4 matrices.


Constructor & Destructor Documentation

CUniformWidget::CUniformWidget ( IUniformState us  ) 

Constructs a CUniformWidget bound to a IUniformState object.

Parameters:
us IUniformState object to bind to.
Precondition:
The IUniformState object must live longer than the CUniformWidget, otherwise the pointer will be corrupted.


The documentation for this class was generated from the following files:
Generated on Sun Mar 2 17:12:32 2008 for Shader Maker by  doxygen 1.5.4