getLight(int index, CLight &l) const =0 | ILightingState | [pure virtual] |
getLightingEnabled(void) const =0 | ILightingState | [pure virtual] |
getMaterial(CMaterial &m) const =0 | ILightingState | [pure virtual] |
MAX_LIGHTS enum value (defined in ILightingState) | ILightingState | |
setLight(int index, const CLight &l)=0 | ILightingState | [pure virtual] |
setLightingEnabled(bool enable)=0 | ILightingState | [pure virtual] |
setMaterial(const CMaterial &m)=0 | ILightingState | [pure virtual] |
setShowLights(bool enable)=0 | ILightingState | [pure virtual] |
~ILightingState(void) | ILightingState | [inline, virtual] |