#include <programwindow.h>
Public Member Functions | |
CProgramWindow (void) | |
Constructs a CProgramWindow object. | |
virtual | ~CProgramWindow (void) |
Destruction. | |
bool | init (void) |
Initializes the object. | |
void | shutdown (void) |
Cleans up the object and prepares for object destruction. |
It represents the entire shader editor application. It contains all configuration widgets and stores the editor window object.
bool CProgramWindow::init | ( | void | ) |
Initializes the object.
It creates and shows the wodgets etc.