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Used software and literature
To create this software, the following sources where used:
Software (including their documentation):
Qt 4.2 and 4.3 (
http://www.trolltech.com/qt/
)
the GLee library (
http://elf-stone.com/glee.php
)
NVIDIA OpenGL SDK (
http://www.nvidia.com/
)
DOXYGEN (
http://www.stack.nl/~dimitri/doxygen/
)
Microsoft Visual Studio .NET 2003 (
http://www.microsoft.com/
)
Literature:
Literature for lecture 'Computergraphic 1' (
http://zach.in.tu-clausthal.de/teaching/cg1_0607/index.html
)
Literature for lecture 'Computergraphic 2' (
http://zach.in.tu-clausthal.de/teaching/cg2_07/index.html
)
OpenGL 2.0 specification (
http://www.opengl.org/documentation/specs/
)
OpenGL Shading Language 1.20 specification (
http://www.opengl.org/documentation/specs/
)
Tutorials at
http://www.gamedev.net
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