CObjModel(void) | CObjModel | |
createCube(void) | IModel | [static] |
createMeshModel(void) | IMeshModel | [static] |
createPlane(void) | IModel | [static] |
createPoint(void) | IModel | [static] |
createSphere(int numRings, int numSegments, float radius) | IModel | [static] |
createTorus(int numRings, int numSegments, float radius1, float radius2) | IModel | [static] |
getBoundingBox(vec3_t &mins, vec3_t &maxs) | CObjModel | [virtual] |
getBoundingRadius(void) | CObjModel | [virtual] |
getName(void) | CObjModel | [inline, virtual] |
getPrimitiveType(void) | CObjModel | [virtual] |
getPrimitiveTypeName(void) | CObjModel | [virtual] |
loadObjModel(const QString &fileName) | CObjModel | [virtual] |
primitiveTypeName(int primitiveType) | IModel | [static] |
printStatistics(void) const | CObjModel | |
render(const VertexAttribLocations *attribs, const vec4_t *overrideColor) | CObjModel | [virtual] |
renderNormals(void) | CObjModel | [virtual] |
renderTangents(void) | CObjModel | [virtual] |
~CObjModel(void) (defined in CObjModel) | CObjModel | [virtual] |
~IModel(void) | IModel | [inline, virtual] |