CLight(void) | CLight | [inline] |
getAmbient(void) const | CLight | [inline] |
getAutoRotate(void) const | CLight | [inline] |
getDiffuse(void) const | CLight | [inline] |
getEnabled(void) const | CLight | [inline] |
getLockedToCamera(void) const | CLight | [inline] |
getPosition(void) const | CLight | [inline] |
getSpecular(void) const | CLight | [inline] |
setAmbient(const vec4_t &v) | CLight | [inline] |
setAutoRotate(bool enable) | CLight | [inline] |
setDiffuse(const vec4_t &v) | CLight | [inline] |
setEnabled(bool en) | CLight | [inline] |
setLockedToCamera(bool locked) | CLight | [inline] |
setPosition(const vec4_t &v) | CLight | [inline] |
setSpecular(const vec4_t &v) | CLight | [inline] |