bindState(void) | CTextureState | |
CTextureState(void) | CTextureState | |
getMaxTextureUnits(void) | CTextureState | [inline, virtual] |
init(void) | CTextureState | |
setBilinearFilter(bool enable) | CTextureState | [inline, virtual] |
setTexture(int textureUnit, const QImage &image) | CTextureState | [virtual] |
shutdown(void) | CTextureState | |
~CTextureState(void) | CTextureState | [virtual] |
~ITextureState(void) | ITextureState | [inline, virtual] |